Daedric Prince Item's Redone and Named Quest reward items buffed
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Daedric Prince Item's Redone and Named Quest reward items buffed
As stated in title, the weapons look good, but some of them have scaling stats such as The Mace of Molag Bal, Also there are some annoyances with some of them such as the Ebony Blade, it is two handed, in Oblivion it was one handed.
The Forbidden Legend quest ends on a sour note when you obtain the supposed "Amulet of awesome power" and it turns out to just be a combination of the three amulets you get throughout the quest to reforge it! I prefer my 50% fire resist amulet thank you very much. Also the sword you get from a quest, the so called "The Pale Blade" has an amazing effect, good amount of charges, but has absolutely atrocious base damage. All in all I want to make a mod that revamps most quest based reward items to be not level dependant and have stats worthy of being a legendary item of skyrim history. I may attach my notes on this later, this being a pretty simple overhaul if you will, but if anyone has any other idea's on how to expand on this or what needs to be changed, I'm all for it.
The Forbidden Legend quest ends on a sour note when you obtain the supposed "Amulet of awesome power" and it turns out to just be a combination of the three amulets you get throughout the quest to reforge it! I prefer my 50% fire resist amulet thank you very much. Also the sword you get from a quest, the so called "The Pale Blade" has an amazing effect, good amount of charges, but has absolutely atrocious base damage. All in all I want to make a mod that revamps most quest based reward items to be not level dependant and have stats worthy of being a legendary item of skyrim history. I may attach my notes on this later, this being a pretty simple overhaul if you will, but if anyone has any other idea's on how to expand on this or what needs to be changed, I'm all for it.

Golegrey- Member

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Re: Daedric Prince Item's Redone and Named Quest reward items buffed
i very much agree about the amulet and some other quest rewards they don't feel very epic or worthy of a dedicated quest line. but that said the game gets rather easy as you progress and adding extra stats to things may cause an earlier easy mode to arrive. keeping that in mind im liking the idea of an overhaul of quest rewards so long as it dose not turn into a god mode patch 

Ultiman- The Watcher

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Re: Daedric Prince Item's Redone and Named Quest reward items buffed
Nah, no way I'll make it god mode, but I think a quest reward should be stronger depending on the amount of stages and time the quest takes to complete, that Gaulder Amulet was such a letdown....gosh, I also wanna add a Gaulder Blackstaff cause the other two brother had the Gaulder Blackbow and Gaulder Blackblade so it seems fitting that the one to drop the Magicka increase fragment gets a Gaulder Blackstaff. Also was thinking of a mod where you can convert some named items such as Spellbreaker and Ebony Mail and Ebony Blade, to Light armor via the forge and one handed via the forge, that way someone specializing wouldn't miss out! Think the only OP thing I wanna do is buff all the Daedric Prince items to 1 point of damage or armor over regular Daedric armor and weapons, cause it should make sense since they were made by a Daedra Lord. Could always buff the quest bosses too to compensate.

Golegrey- Member

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Join date: 2011-11-27
Location: Quebec, Montreal
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