Our Other networks
Latest topics
» Need a tree and rock modeller to help with Mesogea
Mon Mar 05, 2012 8:08 pm by valisarius

» Hello guys problems on the home frount!
Wed Feb 29, 2012 2:07 am by runestyr

» Need someone to turn custom weapon model .obj and .tga files into skyrim-ready nifs.
Sat Jan 28, 2012 2:20 am by DiGiTAL ZOMBiE

» The Races of Skyrim
Sat Jan 21, 2012 11:52 am by DiGiTAL ZOMBiE

» Happy New Year! :D
Sat Jan 21, 2012 10:36 am by DiGiTAL ZOMBiE

» DiGiTAL ZOMBiES's W.i.P - 3d Artist
Thu Jan 19, 2012 12:22 pm by DiGiTAL ZOMBiE

» Shadow mere horse texture
Thu Jan 19, 2012 12:12 pm by DiGiTAL ZOMBiE

» Smithing skill +10 (warning, lots of photos)
Thu Jan 19, 2012 3:20 am by runestyr

» Karl Pilkington in Skyrim
Wed Jan 18, 2012 10:41 pm by Ultiman


Workload Order

View previous topic View next topic Go down

Workload Order

Post  Caille on Fri Dec 02, 2011 9:13 pm

To keep things streamlined I have a process I generally plan to follow on this mod.

1. Writing team assembly.
2. Begin Story-boarding and character design.
3. Asset team assembly.
4. Simultaneous creation of texture assets that are known to be needed and story which is needed.
5. Advanced asset creation, as the story is written we will better know what we need as well as create a list of what needs to be made from scratch.
6. Object creation and addition via 3d modeling.
7. Texturing and testing of new objects and items.
8. Creation Kit team assembly.
9. Creation of new NPCs.
10. Scripting and combining of various assets to begin. New Cells, NPCs and character assets developed and placed with the CK.
11. Voice acting team assembled.
12. Scripts divulged to acting team
13. Internal testing of non voiced integrated mod.
14. Addition of voice over work.
15. Testing and polish.
16. Release.




This is of course subject to revision.

I would post more but I have a flight to catch in 3 hours, talk more form California.



Alexis
*smiles*

Caille
Member
Member

Posts : 12
Points : 22
Reputation : 0
Join date : 2011-11-30

View user profile

Back to top Go down

Re: Workload Order

Post  Ultiman on Sat Dec 03, 2011 5:41 am

yes im a big fan of having plan.

I also think it important and you have it covered here to test before getting actors to voice out dialog. Weather it be in the form of text or some place holder voices what ever works.


_________________
Project skyrim

Ultiman
The Watcher
The Watcher

Posts : 60
Points : 98
Reputation : 4
Join date : 2011-11-26

View user profile

Back to top Go down

Re: Workload Order

Post  Caille on Sat Dec 03, 2011 8:13 am

That is precisely the plan. to test it with text, no use in getting quality VA recordings if the guts are crashing. Jet lag, need sleep now lol. What a terrible way to travel. I hate flying.


Alexis
*smiles*

Caille
Member
Member

Posts : 12
Points : 22
Reputation : 0
Join date : 2011-11-30

View user profile

Back to top Go down

Re: Workload Order

Post  Sponsored content Today at 1:22 pm


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum