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In California seeing if I cannot get us cleared.

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In California seeing if I cannot get us cleared.

Post  Caille on Tue Dec 06, 2011 6:48 am

Dealing with attorneys, copyright specialists, and CCP.

Don't want to be sued into the Stone Age over a mod.


Alexis
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Re: In California seeing if I cannot get us cleared.

Post  Ultiman on Tue Dec 06, 2011 9:07 am

im eager to know if it has the all clear. hopefully thay are fine with it so long as no profit is made.

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Re: In California seeing if I cannot get us cleared.

Post  Spacerogue on Tue Dec 06, 2011 4:32 pm

uh, wow, success !
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Re: In California seeing if I cannot get us cleared.

Post  Caille on Thu Dec 08, 2011 9:55 pm

Okay, I got a reply and had to send off the most recent Bethesda TOU for mods. Will see what their lawyers say.

It is looking good though, I keep hearing "as long as you are not making profit" time and again during this process.



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Re: In California seeing if I cannot get us cleared.

Post  Ultiman on Thu Dec 08, 2011 10:07 pm

sounds about right lol

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Re: In California seeing if I cannot get us cleared.

Post  runestyr on Fri Dec 09, 2011 12:46 am

This is great news -- not only did they not say "no," they revealed that "yes" was possible under certain conditions, and started the process to help them understand how how you will meet those conditions. bounce These things take time, but this is great progress.
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Re: In California seeing if I cannot get us cleared.

Post  Ultiman on Fri Dec 09, 2011 7:49 am

i agree with that as it dose not start out with no, it looks good and fingers crossed we can get stuck into this asap Smile

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Re: In California seeing if I cannot get us cleared.

Post  Caille on Mon Dec 12, 2011 4:54 pm

Update.

We have to wait for the Skyrim Creation Kit TOU and associated STEAM agreements before they will comment further. I did get a friendly email overall,, and was thanked for asking first.

Note, if we have to we will WRITE OUR OWN VARIATION, changing more than enough to no longer be their IP, it is not like as a Storyteller of Werewolf for years "I" have not thought on what "I" would do. And we all have ideas that could create just a rich and dynamic a mod.

BUT.

I love The Werewolf the Apocalypse game line. And I know many others do as well so I would love to see it in a great engine done by a passionate team, but not for profit.

I am setting up a ventrilo subsection on my guild server for SW:TOR (small casual guild; but I have been testing it since November of last year) for use by the mod team, guild members will not have access to it excepting me and my wife unless they join the team, likewise the team will need to get permission for guild channels not so much on the joining as I know MMORPGs are not everyones' cup o' tea. Heck I am pretty much over them just have been in beta so long as I have an emotional investment in its future.

Soon as we have word or if you want info for vent prior please email or pm me here. Once I have a clear cut yes or no we can start work.


Alexis
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Re: In California seeing if I cannot get us cleared.

Post  DiGiTAL ZOMBiE on Fri Dec 16, 2011 10:30 am

This is real good news, fingers crossed that they say yes

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Re: In California seeing if I cannot get us cleared.

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